Incremental Regression Tree Induction (IRTI)
- MCTS_C = (childRewardRangeSize / globalRewardRangeSize) * MCTS_K)
- MCTS_K = 2.0
- IRTI_SPLIT_NR_TESTS = 100
- IRTI_SPLIT_MIN_NR_SAMPLES = 50
- IRTI_SIGNIFICANCE_LEVEL = 0.001
- IRTI_MEMORIZATION = true
Hierarchical Optimistic Optimization (HOO)
- MCTS_C = (parentActionSpaceVolume / globalActionSpaceVolume) * globalRewardVolume * MCTS_K
- MCTS_K=5.0
- HOO_MEMORIZATION = true
- HOO_V_1 = (sqrt(nrActionDimensions) / 2) ^ HOO_ALPHA
- HOO_RHO = 2 ^ (- HOO_ALPHA / nrActionDimensions)
- HOO_ALPHA = 0.99
IRTI + HOO + MC + Random + UCT (pre-discretization with 25 splits per depth)
Work
- Regression-based Meta Tree Learning agent (RMTL)
- Hierarchical Optimistic Meta Tree Learning agent (HOMTL)
- Regression-based Sequence Tree Learning agent (RSTL)
- Hierarchical Optimistic Sequence Tree Learning agent (HOSTL)
- Find a better parameter set for HOO for the Six Hump Camel Back function as it is now barely better than UCT with pre-discretization in that environment. I can then generate the same pictures as the ones above.
- Do experiments regarding the multi-step agents and possibly debug / optimize code.











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